Around six hundred years ago, the FFXI Galka homeland used to be in the Altepa deserts of Zepwell Islands. They were forced out of their kingdom when giant ant-like creatures called Anticans attacked them.
Luckily for the Final Fantasy XI Galkas, they found the Korrolokka tunnel to escape the attacked lands. Once safe, they spread throughout Vana'diel and finally a large group of FFXI Galkas settled down in Bastok with the Humes.
Importantly, the FFXI Galka played a huge role in fighting off aggression in different eras. Their first achievement was when they used their physical strength in the Age of the Beasts to fight off the beastmen from their lands. Later down the pages of history, Final Fantasy XI Galka combined well with the Hume to ward off the Elvaan belligerence during Age of Power.
The Final Fantasy XI Galka are a physically imposing race, easily the largest in Vana'diel. They stand six to eight feet high with large torso and arms, considerably shorter legs and a furry tail. Their physique makes them ideally suited for manual work, which has been their role in Bastok for ages.
Even while all FFXI Galka appear male due to their hairy form and huge size, they are in fact a unique neutral gender that reproduces through reincarnation in old age.
High stamina, vitality are features of the FFXI Galka race, but they are not known for their intellectual brilliance. They are hard workers, really good at manual jobs, and they have contributed a lot to the commercial success of Bastok by building and maintaining the mines.
The FFXI Galka live with the Humes in Bastok. Though their relations on the surface are fine, some Galkas are not too fond of the Humes, especially the miner Final Fantasy XI Galkas of Bastok.
Start with a Final Fantasy XI Galka from Bastok, the Galka homeland. This will give you a Bastok Ring. The ring adds +3 HP, +1 Dexterity and +1 Vitality to your character.
With the highest HP in the whole of Vana'diel and strength to match any adversary, the Galka are well suited for melee jobs. Plus their vitality adds to their ability to take blows from the enemy so they prove excellent for tanking.
They are great mates to have on the team; as they win time for the other clan members to inflict damage, while they absorb a lot of enemy imposed damage themselves.
Though they are considered custom-made for the Knight and Monk vocations, the FFXI Galkas are never any good at jobs that require either charm or intellect. Mind Power is not their strong point either, so if you are looking to become a Mage in the future stay clear of this race. However, even with their huge size, FFXI Galka make pretty decent thieves.
